Startup profile · funding coverage
Soundmap funding, valuation and investors
Social location-based music collecting game from Speedrun SR003, with over 1.8M lifetime downloads reported in the program directory.
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Funding, valuation & investors
Answer-first snapshotLatest funding
Not publicly disclosed
Latest known valuation
Not publicly disclosed
Total disclosed equity funding
Not publicly disclosed
Excludes debt, grants, acquisitions, secondaries, and IPO proceeds.
Current status
private
Stage not recorded · New York, New York, United States
Overview
Soundmap is a social music-collecting app that treats discovery as a game: users collect digital songs, trade with each other and build collections linked to artists and culture. It combines location-driven discovery, collecting incentives, player interaction and music fandom. The company was founded by Zibo Gao and Paul Xu and joined Speedrun SR003.
Its public Speedrun profile describes ranking in the App Store's music category and exceeding 1.8M lifetime downloads in an early six-month span. Those metrics are company-reported historical snapshots; they should not be read as current downloads, active users, revenue or proof of retention in November 2026.
The commercial question is whether its collectible system sustains repeat play and can monetize without undermining listener trust or rights-holder relationships. Compare its engagement to other location-based games and social music apps rather than audio streaming services alone.
Why Soundmap is interesting
Soundmap supplies consumer adoption evidence instead of only a funding headline. The official a16z description reports more than 1.8 million lifetime downloads during an early six-month period, a notable gaming-retention test case.
Product & use cases
Mobile game for discovering, collecting and trading digital songs, building a social layer around music fandom.
- Fans collecting and trading songs with friends
- Creators studying location-based consumer app engagement
- Investors evaluating UGC, music rights and social gaming retention
Competitive landscape
Edge: Song collecting and fan communities form differentiated game mechanics; licensing, churn and sustainable spend are the risks.
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Spotify adjacent
Streaming and discovery, not a song-collecting game
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Pokémon GO adjacent
Location-based collectible gameplay
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Music discovery social apps direct
Artist fandom and social engagement
Notable stories
- Official SR003 profile and historical downloads: https://speedrun.a16z.com/companies/soundmap
- Company product: https://soundmap.gg/
Market / IPO context
Editorial / static context — not a live quote.
FAQs about Soundmap
Practical answers founders, operators, and investors typically search for.
Last updated:
Editorial note: AI tools assisted with research, structure, or drafting. Venture Capital Tracker retains human editorial responsibility for factual accuracy, relevance, and source quality before publication.