Startup profile for TinyCo: latest funding, latest known valuation, total disclosed funding, investors, status, sources, and why the company is interesting. Part of the Venture Capital Tracker startup directory.

Startup profile · funding coverage

TinyCo funding, valuation and investors

Mobile free-to-play game studio (acquired by SGN/GREE 2015).

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Funding, valuation & investors

Answer-first snapshot

Latest funding

Series A

$18M · 2011

Latest known valuation

Not publicly disclosed

Total disclosed equity funding

$18M

Excludes debt, grants, acquisitions, secondaries, and IPO proceeds.

Current status

acquired

acquired · San Francisco, California, USA

Investors in latest funding

Lead: Andreessen Horowitz

Sources: latest funding Last verified: 2026-07-25

Overview

TinyCo developed free-to-play mobile games including Tiny Monsters, Tiny Village, and Marvel Avengers Alliance mobile titles. Andreessen Horowitz led an $18M Series A in 2011. In 2015, social games company SGN (owned by GREE) acquired TinyCo for approximately $330 million, consolidating mobile gaming studios during the F2P boom.

Why TinyCo is interesting

TinyCo hit mobile F2P scale with Tiny Monsters — a16z Series A before SGN bought the studio for $330M in a mobile gaming consolidation wave.

Product & use cases

TinyCo built free-to-play mobile games with virtual goods monetization — character collection and city-building genres on iOS and Android.

  • Mobile gamers playing F2P titles with in-app purchases
  • Licensed IP mobile games (Marvel Avengers Alliance)
  • SGN portfolio expansion post-acquisition

Key facts

  • Acquired by SGN/GREE (2015) for ~$330M (press)
  • Series A (2011): $18M led by a16z
  • Titles included Tiny Monsters and Marvel Avengers Alliance mobile
  • Peak-era mobile F2P studio

Funding history (newest first)

Investors in our directory

Funds linked from TinyCo's profile — open a fund page for stage focus and related deal articles.

Competitive landscape

Edge: Early F2P mobile studio with proven monetization before market saturation — attractive roll-up target for SGN.

Mobile F2P gaming saw studio roll-ups as user acquisition costs rose; TinyCo's $330M exit rewarded early a16z bet but category became hit-driven and consolidated.

  • Supercell direct

    Mobile F2P leader at scale.

  • King (Candy Crush) incumbent

    Casual mobile gaming giant.

  • Zynga direct

    Mobile/social gaming consolidator peer.

Notable stories

  • TinyCo's $330M sale to SGN came as mobile gaming M&A heated up — a16z's 2011 Series A returned a classic hit-driven gaming exit (TechCrunch).

Industries

Consumer Media & Entertainment

Related funding articles

Venture Capital Tracker pieces that cover TinyCo's financing or category context.

FAQs about TinyCo

Practical answers founders, operators, and investors typically search for.

TinyCo was a mobile free-to-play game developer known for Tiny Monsters and other titles.
SGN (GREE) acquired TinyCo in 2015 for approximately $330 million.
Andreessen Horowitz led the $18M Series A in 2011. See /fund/andreessen-horowitz.
Tiny Monsters, Tiny Village, and Marvel Avengers Alliance mobile among titles.
2015 by SGN/GREE.
No — absorbed into SGN/GREE portfolio.
Supercell scaled global hits; TinyCo was mid-size studio acquired in consolidation.
San Francisco.

By Venture Capital Tracker

Last updated:

Editorial note: AI tools assisted with research, structure, or drafting. Venture Capital Tracker retains human editorial responsibility for factual accuracy, relevance, and source quality before publication.