Startup profile for Super Evil MegaCorp: latest funding, latest known valuation, total disclosed funding, investors, status, sources, and why the company is interesting. Part of the Venture Capital Tracker startup directory.

Startup profile · funding coverage

Super Evil MegaCorp funding, valuation and investors

Mobile game studio behind Vainglory and in-development title Project Spellfire.

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Funding, valuation & investors

Answer-first snapshot

Latest funding

Series B

$10.5M · 2019

Latest known valuation

Not publicly disclosed

Total disclosed equity funding

$37M

Excludes debt, grants, acquisitions, secondaries, and IPO proceeds.

Current status

private

series b

Investors in latest funding

Lead: Andreessen Horowitz

Sources: latest funding Last verified: 2026-07-25

Overview

Super Evil MegaCorp is a game studio best known for Vainglory, an early mobile MOBA that reached tens of millions of players. The studio raised a $26M round in 2015 with Index Ventures and General Catalyst, followed by a $10.5M Series B led by Andreessen Horowitz in 2019 to fund Project Spellfire after scaling Vainglory. Super Evil later transitioned Vainglory live operations to Rogue Games while focusing internal development on a larger-scale sequel. The company competes in the premium mobile and cross-platform action game market against publishers with deeper live-service resources.

Why Super Evil MegaCorp is interesting

Vainglory pioneered mobile MOBA esports — a16z led 2019 Series B as studio handed live ops to Rogue Games and bet on larger-scale sequel.

Product & use cases

Super Evil MegaCorp develops cross-platform action games — historically Vainglory's touch-first MOBA and now Project Spellfire, a larger-scale competitive title in development.

  • Mobile and PC players seeking competitive team action games
  • Esports audiences from Vainglory legacy community
  • Cross-platform play between mobile and desktop

Key facts

  • Series B (2019): $10.5M led by a16z for Project Spellfire (VentureBeat)
  • Prior $26M round (2015) with Index Ventures, General Catalyst (GamesIndustry.biz)
  • Vainglory scaled to 45M+ players at peak (company materials)
  • Vainglory live ops transitioned to Rogue Games

Funding history (newest first)

Investors in our directory

Funds linked from Super Evil MegaCorp's profile — open a fund page for stage focus and related deal articles.

Competitive landscape

Edge: Early mobile MOBA credibility and touch-control IP — studio knows how to ship competitive mobile mechanics.

Mobile MOBA is tough post-Wild Rift. Super Evil's bet on Project Spellfire requires capital efficiency while Vainglory legacy fades — classic mid-size studio portfolio risk.

  • Riot Games (Wild Rift) direct

    Mobile MOBA from League franchise; massive distribution.

  • Supercell adjacent

    Mobile games at scale; different genres but competes for session time.

  • Epic Games adjacent

    Cross-platform engine and Fortnite; competes for live-service talent.

Notable stories

  • Super Evil proved touch MOBAs could work on phones years before Wild Rift — a16z's 2019 check funded the pivot from sustaining Vainglory to building Project Spellfire (VentureBeat).

Industries

Media & Entertainment

Related funding articles

Venture Capital Tracker pieces that cover Super Evil MegaCorp's financing or category context.

FAQs about Super Evil MegaCorp

Practical answers founders, operators, and investors typically search for.

Super Evil MegaCorp is the studio behind Vainglory and the in-development game Project Spellfire.
Andreessen Horowitz led a $10.5M Series B in 2019. Index Ventures and General Catalyst participated in earlier rounds. See /fund/andreessen-horowitz.
Vainglory was Super Evil's mobile MOBA that reached tens of millions of players; live ops later moved to Rogue Games.
Super Evil's larger-scale competitive game in development, funded by the 2019 Series B.
2019 — $10.5M Series B led by a16z.
Live operations transitioned to Rogue Games; verify current status with official channels.
San Mateo, California area (industry press).
Not publicly disclosed; venture-backed game studio.

By Venture Capital Tracker

Last updated:

Editorial note: AI tools assisted with research, structure, or drafting. Venture Capital Tracker retains human editorial responsibility for factual accuracy, relevance, and source quality before publication.