Startup profile for Red Hot Labs: latest funding, latest known valuation, total disclosed funding, investors, status, sources, and why the company is interesting. Part of the Venture Capital Tracker startup directory.

Startup profile · funding coverage

Red Hot Labs funding, valuation and investors

Mobile social game studio acquired by Google in 2012.

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Funding, valuation & investors

Answer-first snapshot

Latest funding

Seed

undisclosed · 2011

Latest known valuation

Not publicly disclosed

Total disclosed equity funding

Not publicly disclosed

Excludes debt, grants, acquisitions, secondaries, and IPO proceeds.

Current status

acquired

acquired · San Francisco, CA

Investors in latest funding

Lead: Andreessen Horowitz

Sources: latest funding Last verified: 2026-07-25

Overview

Red Hot Labs was a San Francisco mobile game studio founded by Dan Oglesby and Peter Relan in 2011. The studio built social mobile games for the early iOS App Store era, including titles that leveraged Facebook social graph integration. Andreessen Horowitz invested in the company during the first wave of mobile social gaming alongside Zynga's dominance. Google acquired Red Hot Labs in July 2012 in an acqui-hire, bringing the team to work on Google Play Games and social features rather than continuing the studio's game catalog. The acquisition price was not publicly disclosed. Red Hot Labs represents a16z's early mobile gaming bets before the firm's dedicated a16z Games fund.

Why Red Hot Labs is interesting

Early iOS social gaming wave — Google bought the a16z-backed team to bolster Play Games, not the games themselves.

Product & use cases

Red Hot Labs built social mobile games for iOS during the early App Store era, leveraging Facebook social integration for viral distribution.

  • Social mobile gaming on iOS
  • Facebook-integrated game mechanics for viral growth
  • Casual game development for early smartphone users

Key facts

  • Founded 2011 by Dan Oglesby and Peter Relan
  • a16z portfolio company during early mobile gaming wave
  • Acquired by Google in July 2012 (acqui-hire)
  • Team joined Google Play Games development

Funding history (newest first)

Investors in our directory

Funds linked from Red Hot Labs's profile — open a fund page for stage focus and related deal articles.

Competitive landscape

Edge: Early mover in iOS social gaming with Facebook distribution integration during the Zynga-era gold rush.

Early iOS social gaming was dominated by Zynga and a wave of smaller studios. Red Hot Labs competed for Facebook-integrated distribution before mobile gaming economics shifted toward in-app purchases and away from social virality. Google's acqui-hire valued the team over the game IP.

  • Zynga incumbent

    Dominant social mobile gaming company; Red Hot Labs operated in its shadow.

  • Storm8 adjacent

    Mobile game studio with similar social gaming focus; also acquired.

  • Pocket Gems adjacent

    Mobile game developer from same era; survived independently longer.

Notable stories

  • Google acquired Red Hot Labs in July 2012 primarily for the engineering team, integrating them into Google Play Games rather than continuing the studio's game titles.
  • Peter Relan previously founded Business.com and was a prolific angel investor; Red Hot Labs was his mobile gaming venture.

Industries

Media & Entertainment Consumer

Related funding articles

Venture Capital Tracker pieces that cover Red Hot Labs's financing or category context.

FAQs about Red Hot Labs

Practical answers founders, operators, and investors typically search for.

Google acquired Red Hot Labs in July 2012 in an acqui-hire. The team joined Google Play Games development.
Andreessen Horowitz was an investor. See /fund/andreessen-horowitz.
Social mobile games for iOS with Facebook integration. Specific titles are not prominently documented in public sources.
July 2012 by Google.
Dan Oglesby and Peter Relan co-founded the studio in 2011.
Acquisition price was not publicly disclosed.
No direct relationship. Both operated in the same early iOS social gaming market.
No. The studio was absorbed into Google in 2012.
Primarily an acqui-hire to strengthen Google Play Games and social gaming features.
Andreessen Horowitz was an early investor in Red Hot Labs during the mobile social gaming wave.

By Venture Capital Tracker

Last updated:

Editorial note: AI tools assisted with research, structure, or drafting. Venture Capital Tracker retains human editorial responsibility for factual accuracy, relevance, and source quality before publication.