Startup profile · funding coverage
Kaedim funding, valuation and investors
AI 2D-to-3D asset generation with human-in-the-loop for game studios and brands.
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Funding, valuation & investors
Answer-first snapshotLatest funding
Series A
$15M · March 2024
Latest known valuation
Not publicly disclosed
Total disclosed equity funding
$15M
Excludes debt, grants, acquisitions, secondaries, and IPO proceeds.
Current status
private
series a · San Francisco, California
Investors in latest funding
Lead: Andreessen Horowitz
Overview
Kaedim, founded by Konstantina Psoma, converts 2D images and sketches into production-ready 3D assets using ML plus in-house tech artists for quality control. The San Francisco company serves 250+ enterprise developers including AAA game studios, film production, and e-commerce 3D needs. In March 2024, a16z GAMES led a $15M Series A with Pioneer Fund and angels including Nate Mitchell (Oculus co-founder) and Riot's Scott Gelb. Kaedim operates a marketplace with 10,000+ assets and plans end-to-end artist tooling.
Why Kaedim is interesting
Konstantina Psoma's a16z GAMES-led $15M Series A powers 200+ studios with 80% starting-point meshes—Oculus co-founder Nate Mitchell among angels.
Product & use cases
Kaedim generates game-ready 3D models from images with automated UV/texturing/LOD steps and human QA—positioned as AI co-development outsourcing.
- Rapid prop and environment modeling for games
- E-commerce 3D product visualization
- Film previz asset creation
Key facts
- Series A (Mar 2024): $15M led by a16z GAMES (FinSMEs)
- 200+ game studios; 20K+ new creators/month cited at investment (a16z)
- Marketplace 10K+ assets (company blog)
- Founder started at University of Bristol ML program
Funding history (newest first)
Investors in our directory
Funds linked from Kaedim's profile — open a fund page for stage focus and related deal articles.
Competitive landscape
Edge: Human-in-the-loop quality at enterprise SLAs—claims ~80% complete starting mesh vs pure-gen AI competitors.
AI 3D is crowded; Kaedim differentiates on production readiness for AAA pipelines. Studio trust and style consistency matter more than raw generation speed alone.
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Meshy / Alpha3D direct
AI 3D from text/image; varying quality and enterprise support.
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Traditional art outsourcing alternative
Manual studios in lower-cost regions; slower turnaround.
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Unity/Unreal asset stores adjacent
Off-the-shelf assets vs custom generation.
Notable stories
- First backers included Aardman and Rebellion Games while still a university project (a16z).
- CEO Psoma grew up in Athens watching parents blend software and art (a16z).
- Nate Mitchell and Scott Gelb joined angel syndicate highlighting games industry validation (Medium).
Industries
Market / IPO context
Editorial / static context — not a live quote.
Related funding articles
Venture Capital Tracker pieces that cover Kaedim's financing or category context.
FAQs about Kaedim
Practical answers founders, operators, and investors typically search for.
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